
Accessibility In Gaming Level 12
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
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このコンテンツについて
At long last we have reached the final level in our Accessibility In Gaming series. In the season finale of our podcast series, I sit down to talk with Aksel Englund. Aksel Englund works for Mojang Studio where he works as a UX and accessibility designer on Minecraft. Aksel started making games, because he believes games are something everybody should get to experience no matter who they are. Aksel has over ten years worth of experience working with accessibility outside of the gaming industry. Aksel helps create prosthetics and tools together with and for people living with physical disabilities. Aksel believes it is thanks to this experience that has helped him learn how to think about accessibility in a much broader manner. If you want to learn more about Aksel and all of his work then please visit his website at https://www.akselenglund.com. create