We meet our new team as the adventurers find themselves surrounded by a horde of undead. Schimitar “Smitch” Swordzburger, fully armored, positions himself between the group and the zombies, strategizing their defense. Xyra Posie AKA Nightbloom, a halfling with chaotic magic, stands terrified but ready to fight. Ogl Wintersby, a seasoned elf, readies his weapons as memories of past undead encounters resurface. Doughy, the young halfling druid, feels a sense of readiness despite the overwhelming odds. Kevin's familiarity with celestial runes proves vital as he deciphers the runes to open a critical vault door, allowing the group to escape into a dark hallway.
We meet a mysterious figure from Kevin's past, who attempts to lure Kevin back to his religious order. The adventurers then get approved for a new group license and, with some hesitation, take on the task, eventually embarking on a boat trip to the Spire Mega Dungeon.
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