『CGS: Conversations in Game Studies』のカバーアート

CGS: Conversations in Game Studies

CGS: Conversations in Game Studies

著者: Ádám Hushegyi
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Conversations in Game Studies is a series of talks with scholars who research video games in their academic work, covering specific areas of research, as well as game studies in a broader context.Adam Hushegyi SF 社会科学 科学
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  • CGS Shorts - Unity Engine's Fall from Grace
    2024/05/28

    Chris J. Young (University of Toronto) talks about the recent woes of Unity and how they could impact the future of the company that was once hailed as the champion of independent videogame development.

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    14 分
  • Conversations in Game Studies (CGS) #7: Chris Young - Preserving Video Games in Libraries
    2024/04/02

    With the disappearance of a large number of video games, archiving titles is becoming essential for the future of game studies. Chris J. Young, Head of Collections and Digital Scholarship at the University of Toronto Mississauga Library, describes his institution's trailblazing efforts in video game conservation with the Syd Bolton Collection and the unique opportunities and challenges that come with integrating video games into the world of libraries.

    Video version available on YouTube:
    https://youtu.be/f3ASYPHrKqE?si=2AT-naU3g642ctYG

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    36 分
  • Conversations in Game Studies (CGS) #6: Kristian Bjørkelo - Is There Too Much D&D?
    2023/11/02

    Kristian A. Bjørkelo (University of Bergen) discusses the prevalence of Dungeons and Dragons in game scholarship and how the overt focus on D&D games and players may be unwittingly contributing to the monopoly of Wizards of the Coast (and its parent company Hasbro) on the roleplaying scene.

    Link to original article:
    https://eludamos.org/index.php/eludamos/article/view/6981

    To follow Kristian on social media:
    https://twitter.com/madmullah
    https://www.instagram.com/madmullahhastur/

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    32 分
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