『Game Design Deep Dive』のカバーアート

Game Design Deep Dive

Game Design Deep Dive

著者: Dan Bullock
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このコンテンツについて

Dan Bullock interviews game designers with a focus on the challenges of historical board game design.

© 2025 Game Design Deep Dive
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  • Playing Oppression with Mary Flanagan
    2025/07/09

    Mary Flanagan, is a game designer, professor, and an author. She joins us to discuss her book, co-authored with Mikael Jakobson, PLAYING OPPRESSION: THE LEGACY OF CONQUEST AND EMPIRE IN COLONIALIST BOARD GAMES. We discuss representation of non-western cultures, colonialist mechanisms, and whether or not decades of conquest and exploitation based games have calcified to form the bedrock of competitive play.

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    1 時間 6 分
  • Interview with Brian Asklev
    2025/05/05

    Brian Asklev designed my favorite wargame of last year, 1812: Napoleon's Fateful March. We discuss what went into his phenomenal design, his upcoming game Baltic Empires, event design, and the challenges of playtesting multiplayer games.

    Outro music: Sons of Kemet "The Hour of Judgement"

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    57 分
  • Interview with Pako Gradaille
    2025/03/07

    Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more.

    https://gamefound.com/en/projects/saltandpepper/habemus-papam

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    1 時間

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