エピソード

  • Glacier Road Senior Generalist Artist Job Description
    2025/05/28

    This episode outlines the requirements and expectations for a Senior Generalist Artist position at Glacier Road, a game development company specializing in visually stunning open-world environments. The role demands an artist proficient in both 2D and 3D pipelines with experience in creating assets for environments, props, and characters, and the ability to collaborate across teams to ensure artistic integrity and technical needs are met. Candidates should possess at least five years of game development experience, a strong portfolio demonstrating versatility, and proficiency in standard art tools and real-time engines, with a deep understanding of game development constraints and a passion for video games.


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    5 分
  • The Island
    2025/05/26

    The episode introduces "The Island," an interactive fiction game created by chadtait using Twine. It is described as a survival adventure where players navigate a dangerous island, facing challenges and uncovering secrets. The game offers engaging gameplay and a chance to experience an adrenaline-pumping escape, leaving players to wonder if they will conquer the island or succumb to its dangers. Further details indicate it is a recently updated HTML5 game released on the Twine platform, categorized under the "island" tag.

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    4 分
  • Chad Tait Professional Profile
    2025/05/26

    It highlights his role as a Co-Founder of Glacier Road and game director, showcasing his experience in creating immersive and engaging games with a background in history that informs his storytelling. The profile lists his skills, experience, and projects, including his current work on "Heart of the Dawn: Inferno," and also details his education, patents, and interests.

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    13 分
  • Glacier Road Job Roles and Requirements
    2025/05/26

    It details the responsibilities, qualifications, and required skills for positions such as Game Systems Engineer, different types of Animators (Facial, Performance Production, Technical), and Graphics Programmers. Additionally, the episode includes extensive lists of various other open positions across multiple departments and locations, offering a broad overview of the types of roles available in the industry.

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    14 分
  • Glacier Road Engine and Toolset Overview.
    2025/05/25

    The episode details the capabilities of the Glacier Road game engine, specifically highlighting its advanced rendering, animation, physics, AI, and audio systems. It emphasizes the engine's sophisticated features for realistic facial animation, incorporating motion capture, blend shapes, and facial rigging. The text also outlines various software and proprietary tools utilized for aspects like character rigging, level design, asset management, and performance optimization, ultimately emphasizing the engine's continuous evolution and robust toolset for game development.

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    15 分
  • Glacier Road Animation Content Developer and Related Roles
    2025/05/25

    The episode outlines various job roles within the game development industry, primarily focusing on animation, programming, art, and technical positions. They detail the responsibilities, qualifications, and desired skills for roles ranging from Animation Content Developer to Senior Engine Programmer and various artist positions. Additionally, the episode provides a glimpse into the structure of development teams and highlights the importance of collaboration, communication, and technical expertise within this field.


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    10 分
  • Glacier Road Game Studio Roles and Responsibilities
    2025/05/25

    This episode outlines various job roles and responsibilities within a game development studio named Glacier Road. It details positions across numerous departments, including Narrative, Art, Code, Game Design, Animation, Production, Quality Assurance, Marketing, Human Resources, and Technical Art. The episode describes the specific tasks and required qualifications for roles ranging from the President of the studio to individual contributors like Senior Game Programmers, Principal Character Artists, and Motion Capture Technicians. Ultimately, the source paints a picture of a large, multidisciplinary team focused on creating immersive and high-quality video games.

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    19 分
  • Glacier Road Studio Structure and Roles
    2025/05/24

    This episode outline two key roles at Glacier Road, a game development company: a VP, Executive Producer to lead production strategy and oversee multiple projects, and a Lead Gameplay Animator responsible for creating and guiding the animation team. Both positions require significant experience in the gaming industry, strong leadership qualities, and a passion for creating engaging player experiences. Additionally, the episode provides a list of several of Glacier Road's subsidiary studios, naming them and noting which Rockstar Games studio they are analogous to.

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    9 分