Higher Education POD

著者: UNK Center for Teaching Excellence
  • サマリー

  • We talk about all things related to quality teaching in higher education classes by engaging in Pedagogically-Oriented Discourse (POD). A particular focus is given to providing teaching-based vocabulary, theory, and strategies in simple terms so instructors can consider new ways of connecting students to your content and so you can describe and justify these actions in your promotion and tenure packets. CTE Website: https://www.unk.edu/academics/academic-innovation/cte/index.php
    UNK Center for Teaching Excellence
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あらすじ・解説

We talk about all things related to quality teaching in higher education classes by engaging in Pedagogically-Oriented Discourse (POD). A particular focus is given to providing teaching-based vocabulary, theory, and strategies in simple terms so instructors can consider new ways of connecting students to your content and so you can describe and justify these actions in your promotion and tenure packets. CTE Website: https://www.unk.edu/academics/academic-innovation/cte/index.php
UNK Center for Teaching Excellence
エピソード
  • E12: Writing Outcomes (Flash POD #4)
    2024/11/26

    Flash PODs are designed to be quick and easy to get you useful information in a flash! This episode looks at effective words to use when writing your course or lesson outcomes that will also help you design assessments that really align with the purpose of your class.

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    9 分
  • E11: Gamification [Adam, part 2]
    2024/11/19

    In this episode, Megan provides some quick definitions and an overview of gamification followed by the second half of our discussion with Adam Spanier who shares about tips for integrating gamification and gamified aspects into your college classes.

    Resources from Megan:

    xperiencify.com

    course hero.com


    Citations of Adam's work:

    Spanier, A., Harms, S. W., & Hastings, J. (2021) A classification scheme for gamification in computer science education: Discovery of foundational gamification genres in data structures courses. IEEE Frontiers in Education Conference (FIE), Lincoln, NE, p. 1-9. https://doi.org/10.1109/FIE49875.2021.9637447

    Weitl-Harms, S., Spanier, A., Hastings, J., & Rokusek, M. (2023). A systematic mapping study on gamification applications for undergraduate cybersecurity education. Journal of Cybersecurity Education, Research and Practice, 2023(1), Article 9. https://digitalcommons.kennesaw.edu/jcerp/vol2023/iss1/9

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    54 分
  • E10: Roadblocks to Learning [Adam, part 1]
    2024/11/12

    In this episode, Adam Spanier joins us to share his insights on connecting with students in authentic ways that help create real dialogue. This discussion helps us unwrap that our students (just like many of us as instructors) are all dealing with fear of failure and imposter syndrome. Adam invites us to work together with students to create exciting learning opportunities.

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    40 分

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