• Unionizing the Video Game Industry w/ Taylor Welling & Kathryn Friesen

  • 2024/09/05
  • 再生時間: 56 分
  • ポッドキャスト

Unionizing the Video Game Industry w/ Taylor Welling & Kathryn Friesen

  • サマリー

  • Paris Marx is joined by Taylor Welling and Kathryn Friesen to discuss how they formed wall-to-wall unions in the video game industry and their thoughts on broader challenges like layoffs and corporate consolidation.

    Taylor Welling is a producer and union member at OneBGS and Kathryn Friesen is quest designer and member of the World of Warcraft GameMakers Guild.

    Tech Won’t Save Us offers a critical perspective on tech, its worldview, and wider society with the goal of inspiring people to demand better tech and a better world. Support the show on Patreon.

    The podcast is made in partnership with The Nation. Production is by Eric Wickham. Transcripts are by Brigitte Pawliw-Fry.

    Also mentioned in this episode:

    • OneBGS and the World of Warcraft GameMakers Guild each won their union votes in July 2024.
    • More video game workers have already been laid off in 2024 than did in all of 2023.
    • Microsoft and the Communication Workers of America signed a labor neutrality agreement in 2022, to take effect 60 days after its acquisition of Activision Blizzard closed. In May, that agreement was extended to ZeniMax Studios.
    • Microsoft laid off 1,900 gaming workers in January and closed four internal studios in May.
    • Blizzard provides swords, shields, and helmets to employees celebrating 5, 10, and 20 years at the company.
    • The ZeniMax Workers Union struck an agreement with their employer on the use of AI.
    • Nicole Carpenter at Polygon put together a list of video game unions and an explainer on the rise of video game unions.
    • Communication Workers of America has more information on unionizing as part of their CODE-CWA campaign.

    Support the show

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あらすじ・解説

Paris Marx is joined by Taylor Welling and Kathryn Friesen to discuss how they formed wall-to-wall unions in the video game industry and their thoughts on broader challenges like layoffs and corporate consolidation.

Taylor Welling is a producer and union member at OneBGS and Kathryn Friesen is quest designer and member of the World of Warcraft GameMakers Guild.

Tech Won’t Save Us offers a critical perspective on tech, its worldview, and wider society with the goal of inspiring people to demand better tech and a better world. Support the show on Patreon.

The podcast is made in partnership with The Nation. Production is by Eric Wickham. Transcripts are by Brigitte Pawliw-Fry.

Also mentioned in this episode:

  • OneBGS and the World of Warcraft GameMakers Guild each won their union votes in July 2024.
  • More video game workers have already been laid off in 2024 than did in all of 2023.
  • Microsoft and the Communication Workers of America signed a labor neutrality agreement in 2022, to take effect 60 days after its acquisition of Activision Blizzard closed. In May, that agreement was extended to ZeniMax Studios.
  • Microsoft laid off 1,900 gaming workers in January and closed four internal studios in May.
  • Blizzard provides swords, shields, and helmets to employees celebrating 5, 10, and 20 years at the company.
  • The ZeniMax Workers Union struck an agreement with their employer on the use of AI.
  • Nicole Carpenter at Polygon put together a list of video game unions and an explainer on the rise of video game unions.
  • Communication Workers of America has more information on unionizing as part of their CODE-CWA campaign.

Support the show

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