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Why are micro-transactions, DLC and subscriptions a terrible idea for tangible goods?

Why are micro-transactions, DLC and subscriptions a terrible idea for tangible goods?

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Micro-transactions, downloadable content and subscriptions are terms synonymous with video games. However, there is a new trend where hardware manufacturers are beginning to lock features behind software to further spearhead these ideas. Hans and Edward discuss why this new business practice is a cause for concern and why all consumers should fight against it before it is too late.

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